My Role: Game name, Logo Design, Creative Direction, Art Direction
The founding team explored possible names, and I suggested QUIRK, which was inspired during my exploration of scientific terms and concepts. QUIRK originated as a VR game and was designed around the concept of building and playing in multiple universes of your own creation. An open-world, sandbox-style game with a variety of game modes and activities to experience in the virtual space.
After the first year, we pivoted the game from VR to mobile and released on Android and iOS platforms.
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